Game Server Control

Server Time

Dedicated game hosting

Game servers that only cost money when they’re on.

Create multiple servers. Start them in seconds. Stop them when you’re done. Pay only for uptime.

Start with Valheim today. More games are on the way.

Servers

Credits/hr

Valheim — Main World

48 credits/hr

Running

Valheim — Modded

62 credits/hr

Running

Valheim — Event Realm

54 credits/hr

Running

Valheim — Friends West

48 credits/hr

Stopped

Valheim — Testing

40 credits/hr

Stopped

Built for small groups and communities

Prepaid credits—no surprise bills
Auto-stop to save money
Multiple servers, one account
Simple tiers
Secure uploads for mods/worlds

How it works

Three steps to fair, flexible hosting.

Step 1

Top up credits

Choose a tier and prepay credits that only tick down while a server runs.

Step 2

Create servers for each world/modpack

Spin up a server per friend group, event, or experiment in seconds.

Step 3

Start when you play, stop when you’re done

Launch instantly and shut down after the session to keep costs low.

Why this is better than traditional hosting

Pay for the servers you run, not the servers you keep.

Traditional hosting

  • Pay per server monthly
  • Costs continue even when nobody plays
  • Multiple servers = expensive quickly

Our hosting

  • Pay for uptime (credits per hour)
  • Off = savings
  • Great for people with 2, 5, or 10 servers (only 1–3 running at once)
If you have 10 servers but only run 2 at a time, you’re not paying for 8 idle servers.

The more servers you have, the more you save.

Many players keep separate servers for a main world, a modded world, testing, events, and different friend groups. Traditional hosts charge 10×. We charge based on how many are running.

Common setups

  • Main world
  • Modded world
  • Testing
  • Events
  • Different friend groups

Concurrency, simply

Run the servers you need, when you need them. You’re always in control of which worlds are online.

Pricing preview

Credits per hour by tier. No monthly lock-in.

Basic

Best for Casual worlds

Typical players1-4 players
From~24 credits/hour
1000 credits ≈~41 hours
Start with this tier

Standard

Best for Small groups

Typical players4-8 players
From~40 credits/hour
1000 credits ≈~25 hours
Start with this tier

Pro

Best for Modded squads

Typical players8-14 players
From~68 credits/hour
1000 credits ≈~14 hours
Start with this tier

Extreme

Best for Big communities

Typical players14-24 players
From~110 credits/hour
1000 credits ≈~9 hours
Start with this tier

Games supported

We’re starting focused and expanding fast.

Available now

  • Valheim

Coming soon

  • Minecraft
  • Factorio
  • Project Zomboid
Request a game

FAQ

Quick answers before you start.

Do I pay when the server is off?

Only storage. Credits are spent when the server is running. If it’s stopped, you keep your credits.

Can I have multiple servers?

Yes. Create as many servers as you want and manage them from one account.

How fast does it start?

Most servers start in seconds, sometimes a couple minutes for larger worlds.

Can I upload mods/worlds?

Yes. Upload worlds and modpacks securely with our managed import flow.

What happens when credits run out?

The server stops safely until you top up again.

Is this safe?

We don’t share instances. Your server runs in its own isolated environment.

Create your first server

Top up credits and start playing in minutes.